Supernatural Weakness

This hero has acquired a weakness to some material akin to those suffered by many of the monsters the Rippers fight. Perhaps your hero was cursed by a witch, or scratched by a monster in a previous encounter. Choose which weakness your hero has: Cold Iron, Wood, Silver, Sunlight, Salt, or Fire. You may take this Hindrance more than once, but must suffer a different weakness each time.

A hero with a supernatural weakness cannot use that substance and cannot stand to touch or be touched by it. Weapons made from it inflict +4 damage on the hero.